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Project Name Jotaberg 200Build Str/Int PVP/Duel Cra
Char JotabergLevel 200

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This is someone else's set for Jotaberg. If you wish to modify it, copy it to your workspace.

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Sylvan Dofus 2

Lvl. 180


 2 Range
Country Ranger:
• The bearer gains 8 Power for 2 turns for each MP they use.
• If the bearer doesn't use any MP during their turn, they are healed for 10% of their health.
Inky Veil

Lvl. 191
 350 Vitality
 70 Strength
 70 Intelligence
 40 Wisdom
 3 Critical Hits
 1 Range
 10 Damage
 10% Fire Resist
 10% Water Resist
 10% Air Resist
Bearbaric Band

Lvl. 197
 250 Vitality
 60 Strength
 60 Intelligence
 40 Wisdom
 4 Critical Hits
 10 Prospecting
 12 Neutral Damage
 12 Earth Damage
 12 Fire Damage
 8 Heals
 7% Water Resist
 7% Air Resist
 5 Lock
Cycloid Boots

Lvl. 200
 350 Vitality
 50 Strength
 50 Intelligence
 50 Agility
 50 Wisdom
 5 Critical Hits
 1 MP
 1 Range
 10 Neutral Damage
 10 Earth Damage
 10 Fire Damage
 10 Air Damage
 15 Earth Resist
 10% Air Resist
 -30 Pushback Damage
 10 Critical Damage
Cycloid Shield

Lvl. 200
 250 Vitality
 60 Strength
 60 Intelligence
 60 Agility
 40 Wisdom
 6 Critical Hits
 8% Earth Resist
 6% Fire Resist
 4% Air Resist
 10 Lock
Hat


Gein's Amulet

Lvl. 200
 350 Vitality
 70 Strength
 70 Intelligence
 40 Wisdom
 1 AP
 1 Range
 15 Prospecting
 10 Neutral Damage
 10 Earth Damage
 10 Fire Damage
 10% Water Resist
 6 Dodge
 25 Critical Damage
Cycloid Ring

Lvl. 200
 300 Vitality
 40 Strength
 40 Intelligence
 40 Agility
 300 Initiative
 10 Neutral Damage
 10 Earth Damage
 10 Fire Damage
 10 Air Damage
 8% Water Resist
 6 Lock
Belt


Boarhog

Lvl. 60
 1 AP
 50 Critical Damage
Crimson Dofus

Lvl. 110
 80 Power
Deep Crimson:
• When attacked, the bearer gains 1% final damage for 2 turns (stackable 10 times).
Dofus


Ice Dofus

Lvl. 180
 25 Neutral Damage
 25 Earth Damage
 25 Fire Damage
 25 Water Damage
 25 Air Damage
Cloudy Dofus

Lvl. 180
Nebulous Dream:
• On odd turns, the bearer sacrifices 10% final healing to gain 20% final damage.
• On even turns, the bearer sacrifices 10% final damage to gain 20% final healing.
Turquoise Dofus

Lvl. 160
 10 Critical Hits
Turquoise Blue:
• When the bearer lands a critical hit, they gain 1% final damage for 3 turns (stackable 10 times).
Ebony Dofus

Lvl. 180
 40 Dodge
Ebony Black:
• When the bearer attacks in close combat during their turn, they gain 2% ranged damage, and if they attack from range, they gain 2% close-combat damage, for 3 turns (stackable 5 times).
• Triggering both effects during the turn allows the next attack to apply a 16 poison in its element for 2 turns (stackable 2 times).
• The poison's cooldown period is 2 turns but can be reset if the target is killed.
Cycloid Set
(3/4 pieces)
 30 Strength
 30 Intelligence
 30 Agility
 12 Critical Hits
 1 AP
 1 Range
 30 Prospecting
 10 Neutral Damage
 10 Earth Damage
 10 Fire Damage
 10 Air Damage
BaseTotal
HP
Vitality
Wisdom
Strength
Intelligence
Chance
Agility
Power
% Melee Damage
% Ranged Damage
% Weapon Damage
% Spell Damage
AP
MP
Range
Summons
Critical Hits
Initiative
Prospecting
Lock
Dodge
AP Reduction
MP Reduction
AP Loss Resist
MP Loss Resist
Pushback Resist
Critical Resist
Pods
Reflects
Trap Damage
% Trap Damage
Damage
Neutral Damage
Earth Damage
Fire Damage
Water Damage
Air Damage
Critical Damage
Pushback Damage
Heals
Neutral Resist
Earth Resist
Fire Resist
Water Resist
Air Resist
% Neutral Resist
% Earth Resist
% Fire Resist
% Water Resist
% Air Resist
% Melee Resist
% Weapon Resist
% Ranged Resist

Built using data from dofusdude

Project Name Jotaberg 200Build Str/Int PVP/Duel Cra
Char JotabergLevel 200

Tailoring a set for Jotaberg