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Project Name cha 170Build Cha Sacrier
Char chaLevel 170

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This is someone else's set for cha. If you wish to modify it, copy it to your workspace.

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Wanda Ring

Lvl. 141


 150 Vitality
 40 Agility
 30 Wisdom
 200 Initiative
 10 Prospecting
 7 Air Damage
 7 Heals
 7 Neutral Resist
 7 Pushback Damage
Missix Amulet

Lvl. 200
 350 Vitality
 50 Chance
 35 Wisdom
 4 Critical Hits
 1 AP
 1 Range
 6 Fire Damage
 10 Water Damage
 6 Air Damage
 -30 Critical Resist
 30 Pushback Resist
 10% Earth Resist
 10% Fire Resist
 7 Lock
Lion Ring

Lvl. 150
Hir Boots

Lvl. 56
 40 Vitality
 1 MP
 2 Earth Damage
 2 Water Damage
 4 Pushback Damage
Disaprys

Lvl. 200
 1000 Initiative
 -30 AP Loss Resist
 -30 MP Loss Resist
The bearer becomes Invisible for 1 turn at the start of their first turn.
The invisibility does not wear off when the bearer attacks, but it is removed if they suffer any damage.

Prysmaradite < 1
Notts O'Clever Clogs

Lvl. 100
 1 MP
Gorgoyle Cape

Lvl. 99
 60 Vitality
 30 Strength
 30 Intelligence
 20 Wisdom
 3 Critical Hits
 1 Summon
 10 Prospecting
 4 Neutral Damage
 4 Earth Damage
 4 Fire Damage
 4 AP Loss Resist
 8 Pushback Damage
Brulay

Lvl. 60
 160 Intelligence
Dorabyss

Lvl. 200
 400 Vitality
 50 Agility
 40 Wisdom
 4 Critical Hits
 15 Prospecting
 6 Fire Damage
 6 Water Damage
 10 Air Damage
 -30 Critical Resist
 30 Pushback Resist
 10% Fire Resist
 10% Water Resist
 10% Air Resist
 10 Lock
 -7 MP Loss Resist
Impetuous

Lvl. 150
 6% Ranged Damage
 -9% Melee Resist
 -9% Ranged Resist
Ochre Dofus

Lvl. 160
 1 AP
Ochre Yellow:
• At the start of each turn, the bearer gains 1 AP if they haven't suffered any enemy attacks since their previous turn. Otherwise, the bearer gains 20 Dodge.
Emerald Dofus

Lvl. 100
 200 Vitality
Emerald Green:
• At the end of their turn, the bearer gains 100% of their level as shield for 1 turn for each adjacent enemy fighter. The effects are halved if the enemy is a summons.
Tanked Backpack

Lvl. 80
Crimson Dofus

Lvl. 110
 80 Power
Deep Crimson:
• When attacked, the bearer gains 1% final damage for 2 turns (stackable 10 times).
Major Neutral Destroyer

Lvl. 150
 12 Neutral Damage
Dofus


Abyss Set
(2/3 pieces)
 30 Intelligence
 30 Chance
 30 Agility
 10 Fire Damage
 10 Water Damage
 10 Air Damage
 60 Pushback Resist
 15 Lock
BaseTotal
HP
Vitality
Wisdom
Strength
Intelligence
Chance
Agility
Power
% Melee Damage
% Ranged Damage
% Weapon Damage
% Spell Damage
AP
MP
Range
Summons
Critical Hits
Initiative
Prospecting
Lock
Dodge
AP Reduction
MP Reduction
AP Loss Resist
MP Loss Resist
Pushback Resist
Critical Resist
Pods
Reflects
Trap Damage
% Trap Damage
Damage
Neutral Damage
Earth Damage
Fire Damage
Water Damage
Air Damage
Critical Damage
Pushback Damage
Heals
Neutral Resist
Earth Resist
Fire Resist
Water Resist
Air Resist
% Neutral Resist
% Earth Resist
% Fire Resist
% Water Resist
% Air Resist
% Melee Resist
% Weapon Resist
% Ranged Resist

Built using data from dofusdude

Project Name cha 170Build Cha Sacrier
Char chaLevel 170

Tailoring a set for cha