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Project Name cra 1 200Build Omni Cra
Char cra 1Level 200

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This is cenk113's set for cra 1. If you wish to modify it, copy it to your workspace.

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Gargandyas's Fury

Lvl. 200
(Hammer) AP: 7 / CH: 5% (+10)

 500 Vitality
 60 Wisdom
 80 Power
 7 Critical Hits
 1 Summon
 500 Initiative
 20 Neutral Damage
 20 Earth Damage
 20 Fire Damage
 20 Water Damage
 20 Air Damage
 -20 Lock
 20 Dodge
 20 MP Reduction
 -10 AP Loss Resist
 20 Critical Damage
 5% Melee Resist

 Vitality > 3949
Corruption Pestilence

Lvl. 200
 400 Vitality
 50 Wisdom
 70 Power
 -10 Critical Hits
 2 Summon
 20 Neutral Damage
 20 Earth Damage
 20 Fire Damage
 20 Water Damage
 20 Air Damage
 5% Neutral Resist
 5% Earth Resist
 5% Water Resist
 5% Air Resist
 20 Lock
 5% Melee Resist
Pestilential Fog:
• When the bearer reaches 90% health, they apply a start-of-turn poison for 18 damage in their best attack element on entities within 2 cells or less of the bearer for 2 turns (stackable 1 time).
Awmigawd Band 1

Lvl. 194
 250 Vitality
 40 Wisdom
 40 Power
 3 Critical Hits
 1 AP
 7 Neutral Damage
 7 Earth Damage
 7 Fire Damage
 7 Water Damage
 7 Air Damage

 AP < 12
Boots of the Unspeakable

Lvl. 200
 350 Vitality
 1 MP
 1 Range
 1 Summon
 20 Neutral Damage
 20 Earth Damage
 20 Fire Damage
 20 Water Damage
 20 Air Damage
 7% Fire Resist
 7% Air Resist
 10 Dodge
Fallanster's Rectitude

Lvl. 200
 300 Vitality
 60 Wisdom
 60 Power
 40 Pushback Resist
 5% Neutral Resist
 20 Lock
 -20 Dodge
 -20 MP Loss Resist
 10% Ranged Resist
Fallanster's Rectitude:
• When the bearer ends their turn in an enemy's line of sight, they place a glyph-aura in a 1-cell cross, which reduces the damage suffered by allies by 10% until the start of the bearer's next turn. The glyph disappears on the next turn or if it is moved.
The Dorado 1

Lvl. 200
 350 Vitality
 50 Strength
 50 Intelligence
 50 Chance
 50 Agility
 30 Wisdom
 1 AP
 2 Range
 10 Neutral Damage
 10 Earth Damage
 10 Fire Damage
 10 Water Damage
 10 Air Damage
 10 Lock
 10 AP Loss Resist

 AP < 12
Hirofant Necklace

Lvl. 200
 500 Vitality
 50 Wisdom
 1 AP
 1 MP
 1 Summon
 15 Prospecting
 10% Fire Resist
 10% Air Resist
 15 Lock
Celebring

Lvl. 200
 250 Vitality
 40 Wisdom
 40 Power
 1 MP
 7% Fire Resist
 7% Water Resist
Belt of the Unspeakable

Lvl. 200
 300 Vitality
 40 Strength
 40 Intelligence
 40 Chance
 40 Agility
 40 Wisdom
 4 Critical Hits
 1 Range
 15 Prospecting
 12 Neutral Damage
 12 Earth Damage
 12 Fire Damage
 12 Water Damage
 12 Air Damage
 10% Earth Resist
 10 Dodge
Boarhog

Lvl. 60
 1 AP
 50 Critical Damage
Major Bloodthirst

Lvl. 150
 12 Neutral Damage
 12 Earth Damage
 12 Fire Damage
 12 Water Damage
 12 Air Damage

Set bonus < 3
Crimson Dofus

Lvl. 110
 80 Power
Deep Crimson:
• When attacked, the bearer gains 1% final damage for 2 turns (stackable 10 times).
Ebony Dofus

Lvl. 180
 40 Dodge
Ebony Black:
• When the bearer attacks in close combat during their turn, they gain 2% ranged damage, and if they attack from range, they gain 2% close-combat damage, for 3 turns (stackable 5 times).
• Triggering both effects during the turn allows the next attack to apply a 16 poison in its element for 2 turns (stackable 2 times).
• The poison's cooldown period is 2 turns but can be reset if the target is killed.
Abyssal Dofus

Lvl. 180
Descent to the Abysses:
• At the start of each turn, the bearer earns 1 MP if they have no adjacent enemies. Otherwise, they gain 1 AP.
Ice Dofus

Lvl. 180
 25 Neutral Damage
 25 Earth Damage
 25 Fire Damage
 25 Water Damage
 25 Air Damage
Ivory Dofus

Lvl. 180
 4% Neutral Resist
 4% Earth Resist
 4% Fire Resist
 4% Water Resist
 4% Air Resist
Ivory White:
• The bearer reduces damage from one out of five attacks by 50%. Interception and damage-sharing effects are incompatible.
Unspeakable Set
(2/3 pieces)
 12 Critical Hits
 1 Range
 15 Neutral Damage
 15 Earth Damage
 15 Fire Damage
 15 Water Damage
 15 Air Damage
 15 Dodge
Drowned Set
(2/2 pieces)
 150 Vitality
 60 Power
 25 Damage
 7% Air Resist
 10 Lock
BaseTotal
HP
Vitality
Wisdom
Strength
Intelligence
Chance
Agility
Power
% Melee Damage
% Ranged Damage
% Weapon Damage
% Spell Damage
AP
MP
Range
Summons
Critical Hits
Initiative
Prospecting
Lock
Dodge
AP Reduction
MP Reduction
AP Loss Resist
MP Loss Resist
Pushback Resist
Critical Resist
Pods
Reflects
Trap Damage
% Trap Damage
Damage
Neutral Damage
Earth Damage
Fire Damage
Water Damage
Air Damage
Critical Damage
Pushback Damage
Heals
Neutral Resist
Earth Resist
Fire Resist
Water Resist
Air Resist
% Neutral Resist
% Earth Resist
% Fire Resist
% Water Resist
% Air Resist
% Melee Resist
% Weapon Resist
% Ranged Resist

Built using data from dofusdude

Project Name cra 1 200Build Omni Cra
Char cra 1Level 200

Tailoring a set for cra 1