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Project Name djindioo 200Build Str/Agi Cra
Char djindiooLevel 200

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This is someone else's set for djindioo. If you wish to modify it, copy it to your workspace.

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Rhineetle Bow

Lvl. 200
(Bow) AP: 5 / CH: 10% (+3)
11 to 15 (Earth)
11 to 15 (Air)
11 to 15 (Water)
11 to 15 (Fire)

 350 Vitality
 40 Wisdom
 70 Power
 5 Critical Hits
 15 Neutral Damage
 15 Earth Damage
 15 Fire Damage
 15 Water Damage
 15 Air Damage
 5% Neutral Resist
 10 Dodge

 Strength > 349
 Intelligence > 349
 Chance > 349
 Agility > 349
Fuji Snowfoux Cloak

Lvl. 193
 60 Strength
 60 Agility
 40 Wisdom
 4 Critical Hits
 1 MP
 20 Prospecting
 15 Neutral Damage
 15 Earth Damage
 15 Air Damage
 7% Neutral Resist
 7% Earth Resist
 7% Air Resist
 5 Lock
 10 Pushback Damage
Fuji Snowfoux Ring

Lvl. 192
 250 Vitality
 35 Wisdom
 40 Power
 2 Critical Hits
 2 Summon
 300 Initiative
 15 Prospecting
 12 Neutral Damage
 12 Earth Damage
 12 Air Damage
 10 Earth Resist
 10 Fire Resist
 10 Air Resist
 5 Lock
 5 MP Reduction
Cycloid Boots

Lvl. 200
 350 Vitality
 50 Strength
 50 Intelligence
 50 Agility
 50 Wisdom
 5 Critical Hits
 1 MP
 1 Range
 10 Neutral Damage
 10 Earth Damage
 10 Fire Damage
 10 Air Damage
 15 Earth Resist
 10% Air Resist
 -30 Pushback Damage
 10 Critical Damage
Cycloid Shield

Lvl. 200
 250 Vitality
 60 Strength
 60 Intelligence
 60 Agility
 40 Wisdom
 6 Critical Hits
 8% Earth Resist
 6% Fire Resist
 4% Air Resist
 10 Lock
Rhineetle Helmet

Lvl. 200
 400 Vitality
 100 Agility
 50 Wisdom
 5 Critical Hits
 15 Prospecting
 20 Air Damage
 30 Pushback Resist
 10% Air Resist
 7 AP Reduction
Cycloid Amulet

Lvl. 200
 400 Vitality
 60 Strength
 60 Intelligence
 60 Agility
 30 Wisdom
 1 AP
 1 Summon
 12 Neutral Damage
 12 Earth Damage
 12 Fire Damage
 12 Air Damage
 8% Neutral Resist
 8% Fire Resist
 8 Lock
 -8 AP Loss Resist
Rhineetle Ring

Lvl. 200
 250 Vitality
 100 Chance
 5 Critical Hits
 20 Water Damage
 10% Water Resist
Rhineetle Belt

Lvl. 200
 400 Vitality
 100 Strength
 40 Wisdom
 5 Critical Hits
 1 Range
 20 Neutral Damage
 20 Earth Damage
 10% Neutral Resist
 10% Earth Resist
Green Piwin

Lvl. 20
 120 Strength
 40 Critical Damage
Major Earth Wrecker

Lvl. 150
 20 Earth Damage
 -8% Air Resist
Abyssal Dofus

Lvl. 180
Descent to the Abysses:
• At the start of each turn, the bearer earns 1 MP if they have no adjacent enemies. Otherwise, they gain 1 AP.
Nightmare Dofus

Lvl. 180
 1000 Initiative
Nightmare Eternal:
• Bontarian Shield: when the bearer is unbewitched or hindered, the bearer gains 100% of their level as shield for 1 turn.
• Brakmarian Power: when the bearer inflicts or suffers pushback damage, the bearer gains 100 Power for 1 turn.
• Nightmare Eye: if the bearer triggers 2 effects in the same turn, the damage they inflict and suffer increases by 10% for 1 turn.
• The effects can only be triggered once per turn.
Major Air Wrecker

Lvl. 150
 20 Air Damage
 -8% Fire Resist
Domakuro

Lvl. 120
 1 Summon
Ink River:
• Starting on turn 5, the bearer and their summons gain up to 64 Damage until the end of the fight.
• This bonus is reduced each time the bearer inflicts damage on an enemy during their turn for each of the first 4 turns of the fight:
• No attacks: 16 Damage
• 1 attack: 8 Damage
• 2 attacks or more: 0 Damage
Sylvan Dofus 2

Lvl. 180
 2 Range
Country Ranger:
• The bearer gains 8 Power for 2 turns for each MP they use.
• If the bearer doesn't use any MP during their turn, they are healed for 10% of their health.
Fuji Snowfoux Set
(2/4 pieces)
 100 Vitality
 30 Strength
 30 Agility
 300 Initiative
 7 Lock
 7 MP Reduction
 15 Critical Damage
Cycloid Set
(3/4 pieces)
 30 Strength
 30 Intelligence
 30 Agility
 12 Critical Hits
 1 AP
 1 Range
 30 Prospecting
 10 Neutral Damage
 10 Earth Damage
 10 Fire Damage
 10 Air Damage
Rhineetle Set
(4/5 pieces)
 200 Strength
 200 Intelligence
 200 Chance
 200 Agility
 1 AP
 20 Neutral Damage
 20 Earth Damage
 20 Fire Damage
 20 Water Damage
 20 Air Damage
 5% Neutral Resist
 5% Earth Resist
 5% Fire Resist
 5% Water Resist
 5% Air Resist
BaseTotal
HP
Vitality
Wisdom
Strength
Intelligence
Chance
Agility
Power
% Melee Damage
% Ranged Damage
% Weapon Damage
% Spell Damage
AP
MP
Range
Summons
Critical Hits
Initiative
Prospecting
Lock
Dodge
AP Reduction
MP Reduction
AP Loss Resist
MP Loss Resist
Pushback Resist
Critical Resist
Pods
Reflects
Trap Damage
% Trap Damage
Damage
Neutral Damage
Earth Damage
Fire Damage
Water Damage
Air Damage
Critical Damage
Pushback Damage
Heals
Neutral Resist
Earth Resist
Fire Resist
Water Resist
Air Resist
% Neutral Resist
% Earth Resist
% Fire Resist
% Water Resist
% Air Resist
% Melee Resist
% Weapon Resist
% Ranged Resist

Built using data from dofusdude

Project Name djindioo 200Build Str/Agi Cra
Char djindiooLevel 200

Tailoring a set for djindioo