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Project Name lacri 200Build Omni Cra
Char lacriLevel 200

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This is someone else's set for lacri. If you wish to modify it, copy it to your workspace.

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Crocobur 3

Lvl. 200
(Sword) AP: 6 / CH: 10% (+7)
6 to 9 (Air steal)
6 to 9 (Water steal)

 500 Vitality
 40 Wisdom
 100 Power
 20 Neutral Damage
 20 Earth Damage
 20 Fire Damage
 20 Water Damage
 20 Air Damage
 20 Lock
 -30 AP Loss Resist
 -30 MP Loss Resist
Crocobur's Appetite:
• At the start of each turn, the bearer inflicts 15 damage on themself in their best attack element to inflict the same amount of health-steal damage on adjacent entities at the end of the bearer's turn. Also heals attackers by 7% of damage inflicted on enemies hit until the bearer's next turn (stackable 1 time).
Krosscape

Lvl. 200
 400 Vitality
 40 Wisdom
 60 Power
 3 Critical Hits
 2 Summon
 15 Heals
 10% Fire Resist
 10% Water Resist
Hairsh Bracelet

Lvl. 200
 300 Vitality
 50 Power
 4 Critical Hits
 2 Range
 10 Neutral Damage
 10 Earth Damage
 10 Water Damage
 10% Neutral Resist
Rassler Boots

Lvl. 200
 400 Vitality
 50 Strength
 50 Intelligence
 50 Agility
 40 Wisdom
 6 Critical Hits
 1 MP
 1 Summon
 600 Initiative
 15 Prospecting
 12 Neutral Damage
 12 Earth Damage
 12 Fire Damage
 12 Air Damage
Fallanster's Rectitude

Lvl. 200
 300 Vitality
 60 Wisdom
 60 Power
 40 Pushback Resist
 5% Neutral Resist
 20 Lock
 -20 Dodge
 -20 MP Loss Resist
 10% Ranged Resist
Fallanster's Rectitude:
• When the bearer ends their turn in an enemy's line of sight, they place a glyph-aura in a 1-cell cross, which reduces the damage suffered by allies by 10% until the start of the bearer's next turn. The glyph disappears on the next turn or if it is moved.
Rassler Mask

Lvl. 200
 500 Vitality
 60 Strength
 60 Intelligence
 60 Agility
 40 Wisdom
 4 Critical Hits
 1 Range
 600 Initiative
 15 Prospecting
 12 Neutral Damage
 12 Earth Damage
 12 Fire Damage
 12 Air Damage
 12 Heals
Neckross

Lvl. 200
 400 Vitality
 40 Wisdom
 5 Critical Hits
 1 AP
 2 Range
 10% Air Resist
 15 Dodge
 25 AP Loss Resist
Rassler Ring

Lvl. 200
 350 Vitality
 50 Strength
 50 Intelligence
 50 Agility
 40 Wisdom
 3 Critical Hits
 400 Initiative
 15 Prospecting
 10 Neutral Damage
 10 Earth Damage
 10 Fire Damage
 10 Air Damage
Dodge's Audacity

Lvl. 200
 400 Vitality
 40 Wisdom
 80 Power
 7 Critical Hits
 7% Fire Resist
 7% Water Resist
 7% Air Resist
 -20 Lock
 -20 AP Reduction
 20 MP Loss Resist
 40 Pushback Damage
 12 Critical Damage
Dodge's Audacity:
• At the start of each turn, the bearer teleports or switches places to a random adjacent cell and gains 1 MP and 10% Critical, or is not moved and gains 40 Dodge and Pushback Damage, for 1 turn.
Impetuous

Lvl. 150
 6% Ranged Damage
 -9% Melee Resist
 -9% Ranged Resist
Ochre Dofus

Lvl. 160
 1 AP
Ochre Yellow:
• At the start of each turn, the bearer gains 1 AP if they haven't suffered any enemy attacks since their previous turn. Otherwise, the bearer gains 20 Dodge.
Cloudy Dofus

Lvl. 180
Nebulous Dream:
• On odd turns, the bearer sacrifices 10% final healing to gain 20% final damage.
• On even turns, the bearer sacrifices 10% final damage to gain 20% final healing.
Ebony Dofus

Lvl. 180
 40 Dodge
Ebony Black:
• When the bearer attacks in close combat during their turn, they gain 2% ranged damage, and if they attack from range, they gain 2% close-combat damage, for 3 turns (stackable 5 times).
• Triggering both effects during the turn allows the next attack to apply a 16 poison in its element for 2 turns (stackable 2 times).
• The poison's cooldown period is 2 turns but can be reset if the target is killed.
Crimson Dofus

Lvl. 110
 80 Power
Deep Crimson:
• When attacked, the bearer gains 1% final damage for 2 turns (stackable 10 times).
Dofus


Ivory Dofus

Lvl. 180
 4% Neutral Resist
 4% Earth Resist
 4% Fire Resist
 4% Water Resist
 4% Air Resist
Ivory White:
• The bearer reduces damage from one out of five attacks by 50%. Interception and damage-sharing effects are incompatible.
Rassler Set
(3/3 pieces)
 500 Vitality
 60 Strength
 60 Intelligence
 60 Agility
 10 Critical Hits
 1 AP
 1000 Initiative
 40 Lock
Harpiset
(2/3 pieces)
 120 Power
 1 AP
 1 MP
 1 Range
 1 Summon
 35 Heals
 20 Lock
 25 Dodge
 35 AP Loss Resist
 35 MP Loss Resist
BaseTotal
HP
Vitality
Wisdom
Strength
Intelligence
Chance
Agility
Power
% Melee Damage
% Ranged Damage
% Weapon Damage
% Spell Damage
AP
MP
Range
Summons
Critical Hits
Initiative
Prospecting
Lock
Dodge
AP Reduction
MP Reduction
AP Loss Resist
MP Loss Resist
Pushback Resist
Critical Resist
Pods
Reflects
Trap Damage
% Trap Damage
Damage
Neutral Damage
Earth Damage
Fire Damage
Water Damage
Air Damage
Critical Damage
Pushback Damage
Heals
Neutral Resist
Earth Resist
Fire Resist
Water Resist
Air Resist
% Neutral Resist
% Earth Resist
% Fire Resist
% Water Resist
% Air Resist
% Melee Resist
% Weapon Resist
% Ranged Resist

Built using data from dofusdude

Project Name lacri 200Build Omni Cra
Char lacriLevel 200

Tailoring a set for lacri