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Project Name asdBuild Str/Int Huppermage
Char saLevel 110

Outfit Suggestion

This is someone else's set for sa. If you wish to modify it, copy it to your workspace.

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Minotoror Axe

Lvl. 109
(Axe) AP: 4 / CH: 30% (+5)
21 to 40 (Neutral)
3 to 5 (Neutral steal)

 150 Vitality
 40 Wisdom
 3 Critical Hits
 25 Prospecting
 10 Heals
 3% Neutral Resist
 3% Earth Resist
 10% Fire Resist
 10 Pushback Damage
 10 Critical Damage
Minotoror Cloak

Lvl. 107
 200 Vitality
 40 Wisdom
 3 Critical Hits
 1 Summon
 15 Prospecting
 10 Heals
 7% Water Resist
 7% Air Resist
 10 Pushback Damage
 10 Critical Damage
Polished Ring

Lvl. 66
 60 Vitality
 15 Strength
 15 Intelligence
 15 Chance
 15 Agility
 15 Power
 1 Range
 200 Initiative
 5 Damage
 -5% Neutral Resist
 -5% Earth Resist
 -5% Fire Resist
 -5% Water Resist
 -5% Air Resist
Mumminotor Boots

Lvl. 110
 150 Vitality
 35 Wisdom
 1 MP
 20 Prospecting
 7% Neutral Resist
 10% Air Resist
 4 Lock
 4 AP Reduction
 4 MP Reduction
Heart Quarter

Lvl. 105
 110 Vitality
 40 Strength
 40 Intelligence
 20 Wisdom
 10 Heals
 5% Earth Resist
 5% Fire Resist
 6 MP Reduction
Mumminotor Headgear

Lvl. 110
 200 Vitality
 40 Wisdom
 1 Range
 15 Prospecting
 7% Neutral Resist
 7% Earth Resist
 4 Lock
 4 AP Reduction
 4 MP Reduction
Amufafah

Lvl. 83
 25 Strength
 25 Agility
 15 Wisdom
 1 MP
 2% Fire Resist
 2% Water Resist
 5 Critical Damage
Cally Bangle

Lvl. 104
 120 Vitality
 30 Power
 4 Critical Hits
 6 Earth Damage
 6 Fire Damage
 6 Water Damage
 6 Air Damage
Etorik Belt

Lvl. 101
 150 Vitality
 40 Strength
 40 Intelligence
 15 Wisdom
 6% Water Resist
 6% Air Resist
 5 AP Loss Resist
 10 Critical Damage
Pet


Crimson Dofus

Lvl. 110
 80 Power
Deep Crimson:
• When attacked, the bearer gains 1% final damage for 2 turns (stackable 10 times).
Dolmanax

Lvl. 100
 70 Strength
 70 Intelligence
 70 Chance
 70 Agility
Cawwot Dofus

Lvl. 60
 60 Wisdom
Wabbit Wisdom:
• When the bearer suffers an attempted AP or MP removal, they gain 25 AP Dodge or 25 MP Dodge for 1 turn (stackable 1 time, shared among effects).
Emerald Dofus

Lvl. 100
 200 Vitality
Emerald Green:
• At the end of their turn, the bearer gains 100% of their level as shield for 1 turn for each adjacent enemy fighter. The effects are halved if the enemy is a summons.
Powerhouse

Lvl. 100
 40 Power
 -6 Critical Hits
Silver Dofus

Lvl. 20
Memory of Silver:
• When the bearer falls below 20% health, they are healed for 20% of their health at the start of their next turn (once per fight).
Minotoror Set
(2/7 pieces)
 100 Vitality
 10 Wisdom
 50 Power
 1 Summon
Mumminotor Set
(2/7 pieces)
 100 Vitality
 50 Power
 5 Critical Hits
 1 Range
Herboreals Set
(2/3 pieces)
 100 Vitality
 25 Intelligence
 25 Chance
 30 Power
 1 Range
 10 Damage
 10 Critical Damage
Dramatik Set
(2/3 pieces)
 20 Power
 3 Critical Hits
 10 Critical Damage
BaseTotal
HP
Vitality
Wisdom
Strength
Intelligence
Chance
Agility
Power
% Melee Damage
% Ranged Damage
% Weapon Damage
% Spell Damage
AP
MP
Range
Summons
Critical Hits
Initiative
Prospecting
Lock
Dodge
AP Reduction
MP Reduction
AP Loss Resist
MP Loss Resist
Pushback Resist
Critical Resist
Pods
Reflects
Trap Damage
% Trap Damage
Damage
Neutral Damage
Earth Damage
Fire Damage
Water Damage
Air Damage
Critical Damage
Pushback Damage
Heals
Neutral Resist
Earth Resist
Fire Resist
Water Resist
Air Resist
% Neutral Resist
% Earth Resist
% Fire Resist
% Water Resist
% Air Resist
% Melee Resist
% Weapon Resist
% Ranged Resist

Built using data from dofusdude

Project Name asdBuild Str/Int Huppermage
Char saLevel 110

Tailoring a set for sa