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Project Name aniBuild Int/Cha Res/Heals Eniripsa
Level 200

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Archetypal Bow

Lvl. 184
(Bow) AP: 4 / CH: 25% (+10)
28 to 44 (Neutral)
51 to 100 Fire heals

 250 Vitality
 50 Strength
 50 Intelligence
 40 Wisdom
 1 Range
 15 Prospecting
 10 Neutral Damage
 10 Heals
 10 Air Resist
 10% Earth Resist
 5 Dodge
 5 MP Reduction
Merdiodon Cloak 1

Lvl. 200
 350 Vitality
 80 Intelligence
 40 Wisdom
 1 AP
 2 Range
 15 Fire Damage
 15 Heals
 10% Air Resist
 15 Lock
 7 MP Loss Resist

 AP < 12
Soul-Blaze Wedding Ring

Lvl. 200
 300 Vitality
 60 Strength
 60 Intelligence
 60 Agility
 30 Wisdom
 7 Neutral Damage
 7 Earth Damage
 7 Fire Damage
 7 Air Damage
 7% Water Resist
 7% Air Resist
Boots of the Unsound Mind

Lvl. 200
 400 Vitality
 50 Intelligence
 50 Chance
 40 Wisdom
 3 Critical Hits
 1 MP
 12 Fire Damage
 12 Water Damage
 15 Heals
 10% Fire Resist
 12 Lock
 10 MP Loss Resist
White Gobbtrool

Lvl. 20
 70 Power
 15 Critical Hits
Bram Worldbeard's Crown

Lvl. 200
 400 Vitality
 60 Wisdom
 80 Power
 -200 Initiative
 10 Neutral Damage
 10 Earth Damage
 10 Fire Damage
 10 Water Damage
 10 Air Damage
 20 MP Loss Resist
 10% Weapon Damage
 -5% Spell Damage
 10% Ranged Resist
King Under the Mountain:
• When the bearer performs or suffers an attempted AP or MP removal, they gain 2% close-combat damage for 2 turns (stackable 5 times).
Pawl Ouatnos' Amulet

Lvl. 200
 350 Vitality
 40 Wisdom
 70 Power
 3 Critical Hits
 1 AP
 1 MP
 15 Prospecting
 25 Critical Resist
 7% Earth Resist
 7% Water Resist
Lavaring

Lvl. 200
 250 Vitality
 60 Intelligence
 60 Chance
 40 Wisdom
 1 Range
 12 Fire Damage
 12 Water Damage
 12 Heals
 10% Air Resist
Belt of the Unsound Mind

Lvl. 200
 400 Vitality
 50 Intelligence
 50 Chance
 40 Wisdom
 2 Critical Hits
 15 Prospecting
 15 Fire Damage
 15 Water Damage
 10% Neutral Resist
 10% Earth Resist
 7 MP Loss Resist
 12 Critical Damage
Pet


Major Miracle Man

Lvl. 150
 320 Vitality

Set bonus < 3
Shaker

Lvl. 100
 1 AP

Set bonus < 3
Major Luckster

Lvl. 150
 100 Chance

Set bonus < 3
Major Intellectual

Lvl. 150
 100 Intelligence

Set bonus < 3
Emerald Dofus

Lvl. 100
 200 Vitality
Emerald Green:
• At the end of their turn, the bearer gains 100% of their level as shield for 1 turn for each adjacent enemy fighter. The effects are halved if the enemy is a summons.
Ivory Dofus

Lvl. 180
 4% Neutral Resist
 4% Earth Resist
 4% Fire Resist
 4% Water Resist
 4% Air Resist
Ivory White:
• The bearer reduces damage from one out of five attacks by 50%. Interception and damage-sharing effects are incompatible.
Unsound Mind Set
(2/3 pieces)
 150 Vitality
 30 Power
 10 Critical Hits
 1 Summon
 1000 Initiative
 80 Heals
 10% Water Resist
 10 Lock
 20 MP Loss Resist
 30 Critical Damage
BaseTotal
HP
Vitality
Wisdom
Strength
Intelligence
Chance
Agility
Power
% Melee Damage
% Ranged Damage
% Weapon Damage
% Spell Damage
AP
MP
Range
Summons
Critical Hits
Initiative
Prospecting
Lock
Dodge
AP Reduction
MP Reduction
AP Loss Resist
MP Loss Resist
Pushback Resist
Critical Resist
Pods
Reflects
Trap Damage
% Trap Damage
Damage
Neutral Damage
Earth Damage
Fire Damage
Water Damage
Air Damage
Critical Damage
Pushback Damage
Heals
Neutral Resist
Earth Resist
Fire Resist
Water Resist
Air Resist
% Neutral Resist
% Earth Resist
% Fire Resist
% Water Resist
% Air Resist
% Melee Resist
% Weapon Resist
% Ranged Resist

Built using data from dofusdude

Project Name aniBuild Int/Cha Res/Heals Eniripsa
Level 200

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