| Project Name 1 | Build Str Rogue |
| Level 200 |
Outfit Suggestion
This is someone else's set. If you wish to modify it, copy it to your workspace.
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Built using data from dofusdude
| Project Name 1 | Build Str Rogue |
| Level 200 |
This is someone else's set. If you wish to modify it, copy it to your workspace.
(Hammer) AP: 5 / CH: 10% (+10) 52 to 60 (Neutral)
Fallanster's Rectitude: • When the bearer ends their turn in an enemy's line of sight, they place a glyph-aura in a 1-cell cross, which reduces the damage suffered by allies by 10% until the start of the bearer's next turn. The glyph disappears on the next turn or if it is moved.
Ochre Yellow: • At the start of each turn, the bearer gains 1 AP if they haven't suffered any enemy attacks since their previous turn. Otherwise, the bearer gains 20 Dodge. Nebulous Dream: • On odd turns, the bearer sacrifices 10% final healing to gain 20% final damage. • On even turns, the bearer sacrifices 10% final damage to gain 20% final healing.
Deep Crimson: • When attacked, the bearer gains 1% final damage for 2 turns (stackable 10 times). Depths Set (3/3 pieces) ![]() ![]() ![]() |
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Built using data from dofusdude
dofusdude
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