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Project Name FoBuild Str Res/PVP/Duel/Summons Osamodas
Level 200

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Rebels' Ring

Lvl. 48


 40 Vitality
 25 Strength
 25 Intelligence
 15 Wisdom
 -11 Critical Hits
 5 Earth Damage
 5 Fire Damage
Copperbeard Ring

Lvl. 194
 250 Vitality
 30 Strength
 40 Intelligence
 50 Agility
 20 Wisdom
 -200 Initiative
 10 Prospecting
 6 Neutral Damage
 6 Earth Damage
 8 Fire Damage
 10 Air Damage
 10 Heals
 5% Earth Resist
 5% Fire Resist
 10 Pushback Damage
Rassler Ring

Lvl. 200
 350 Vitality
 50 Strength
 50 Intelligence
 50 Agility
 40 Wisdom
 3 Critical Hits
 400 Initiative
 15 Prospecting
 10 Neutral Damage
 10 Earth Damage
 10 Fire Damage
 10 Air Damage
Rassler Boots

Lvl. 200
 400 Vitality
 50 Strength
 50 Intelligence
 50 Agility
 40 Wisdom
 6 Critical Hits
 1 MP
 1 Summon
 600 Initiative
 15 Prospecting
 12 Neutral Damage
 12 Earth Damage
 12 Fire Damage
 12 Air Damage
Wunsupon

Lvl. 200
 250 Vitality
 40 Wisdom
 50 Critical Resist
 50 Pushback Resist
 15% Neutral Resist
 15 Lock
 15 AP Loss Resist
 15 MP Loss Resist
 7% Melee Resist
 5% Ranged Resist
Kongoku Earring

Lvl. 200
 350 Vitality
 40 Wisdom
 30 Power
 10 Critical Hits
 1 Summon
 600 Initiative
 15 Prospecting
 10% Neutral Resist
 10% Air Resist
 12 Lock
 7 MP Reduction
Raccooper Cap

Lvl. 48
 40 Vitality
 30 Strength
 30 Agility
 10 Wisdom
 -1 Range
 3 Earth Damage
 3 Air Damage
Ring


Kongoku Belt

Lvl. 200
 350 Vitality
 40 Wisdom
 30 Power
 5 Critical Hits
 1 Range
 600 Initiative
 15 Prospecting
 15 Critical Resist
 7% Neutral Resist
 7% Fire Resist
 7% Water Resist
 12 Lock
 7 MP Reduction
Skrot

Lvl. 60
 1 AP
 2000 Initiative
Ochre Dofus

Lvl. 160
 1 AP
Ochre Yellow:
• At the start of each turn, the bearer gains 1 AP if they haven't suffered any enemy attacks since their previous turn. Otherwise, the bearer gains 20 Dodge.
Sparkling Silver Dofus

Lvl. 180
Promise of Silver:
• When the bearer falls below 20% health, they are healed for 30% of their health and gain 20% final damage for 1 turn at the start of their next turn (once per fight).
Vulbis Dofus

Lvl. 180
 1 MP
Ruby Red:
• At the start of each turn, the bearer gains 10% final damage if they haven't suffered any enemy attacks since their previous turn. Otherwise, the bearer gains 20 Lock.
Cloudy Dofus

Lvl. 180
Nebulous Dream:
• On odd turns, the bearer sacrifices 10% final healing to gain 20% final damage.
• On even turns, the bearer sacrifices 10% final damage to gain 20% final healing.
Dofus


Ivory Dofus

Lvl. 180
 4% Neutral Resist
 4% Earth Resist
 4% Fire Resist
 4% Water Resist
 4% Air Resist
Ivory White:
• The bearer reduces damage from one out of five attacks by 50%. Interception and damage-sharing effects are incompatible.
Rassler Set
(2/3 pieces)
 300 Vitality
 40 Strength
 40 Intelligence
 40 Agility
 10 Critical Hits
 1000 Initiative
 40 Lock
Kongoku Set
(2/3 pieces)
 200 Vitality
 100 Power
 500 Initiative
 30 Critical Resist
 30 Lock
 20 MP Reduction
BaseTotal
HP
Vitality
Wisdom
Strength
Intelligence
Chance
Agility
Power
% Melee Damage
% Ranged Damage
% Weapon Damage
% Spell Damage
AP
MP
Range
Summons
Critical Hits
Initiative
Prospecting
Lock
Dodge
AP Reduction
MP Reduction
AP Loss Resist
MP Loss Resist
Pushback Resist
Critical Resist
Pods
Reflects
Trap Damage
% Trap Damage
Damage
Neutral Damage
Earth Damage
Fire Damage
Water Damage
Air Damage
Critical Damage
Pushback Damage
Heals
Neutral Resist
Earth Resist
Fire Resist
Water Resist
Air Resist
% Neutral Resist
% Earth Resist
% Fire Resist
% Water Resist
% Air Resist
% Melee Resist
% Weapon Resist
% Ranged Resist

Built using data from dofusdude

Project Name FoBuild Str Res/PVP/Duel/Summons Osamodas
Level 200

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