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Project Name LBuild Str/Int/Agi Xelor
Level 200

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Young Celestial Gobbly

Lvl. 1


 20 Wisdom
Dofusteuse

Lvl. 200
 350 Vitality
 40 Wisdom
 5 Critical Hits
 10 Neutral Damage
 10 Earth Damage
 10 Fire Damage
 10 Water Damage
 10 Air Damage
 5% Neutral Resist
 5% Earth Resist
 5% Fire Resist
 5% Water Resist
 5% Air Resist
Dofus Blessing:
• Increases one of the bearer's elemental characteristics per turn:
• <sprite name="eau"> 400 Chance > <sprite name="terre"> 400 Strength > <sprite name="air"> 400 Agility > <sprite name="feu"> 400 Intelligence
Drhossil Hammer

Lvl. 200
 350 Vitality
 60 Intelligence
 60 Agility
 40 Wisdom
 4 Critical Hits
 1 Summon
 15 Prospecting
 15 Fire Damage
 15 Air Damage
 15 Air Resist
 10% Earth Resist
 10 AP Loss Resist

 Intelligence > 299
 Agility > 299
Nidas Shovel

Lvl. 200
 350 Vitality
 50 Strength
 50 Chance
 50 Agility
 40 Wisdom
 20 Power
 6 Critical Hits
 12 Neutral Damage
 12 Earth Damage
 12 Water Damage
 12 Air Damage
 12 Critical Resist
 10% Fire Resist
 6 MP Reduction

 Chance > 299
 Agility > 299
Weapon Curse

Lvl. 1
Dotrich

Lvl. 110
 25 Heals
Courageous Ring

Lvl. 1
 4 Power
Cauldini Boots

Lvl. 92
 40 Intelligence
 40 Chance
 3 Critical Hits
 1 MP
 -200 Initiative
 3 Fire Damage
 3 Water Damage
 4 Dodge
 7 Critical Damage
Silver Dofus

Lvl. 20
Memory of Silver:
• When the bearer falls below 20% health, they are healed for 20% of their health at the start of their next turn (once per fight).
Pet


Crimson Dofus

Lvl. 110
 80 Power
Deep Crimson:
• When attacked, the bearer gains 1% final damage for 2 turns (stackable 10 times).
Forerunner

Lvl. 100
 -50 Vitality
 400 Initiative
Merdiodon Cloak 2

Lvl. 200
 350 Vitality
 80 Intelligence
 40 Wisdom
 1 AP
 2 Range
 15 Fire Damage
 15 Heals
 10% Air Resist
 15 Lock
 7 MP Loss Resist

 MP < 6
Emerald Dofus

Lvl. 100
 200 Vitality
Emerald Green:
• At the end of their turn, the bearer gains 100% of their level as shield for 1 turn for each adjacent enemy fighter. The effects are halved if the enemy is a summons.
Fire Carapace

Lvl. 100
 6% Fire Resist

Set bonus < 3
Crocobelt 2

Lvl. 200
 350 Vitality
 80 Intelligence
 30 Wisdom
 4 Critical Hits
 1 Range
 20 Fire Damage
 12% Earth Resist
 12% Water Resist
 8 Lock
 5 MP Loss Resist
 15 Pushback Damage
BaseTotal
HP
Vitality
Wisdom
Strength
Intelligence
Chance
Agility
Power
% Melee Damage
% Ranged Damage
% Weapon Damage
% Spell Damage
AP
MP
Range
Summons
Critical Hits
Initiative
Prospecting
Lock
Dodge
AP Reduction
MP Reduction
AP Loss Resist
MP Loss Resist
Pushback Resist
Critical Resist
Pods
Reflects
Trap Damage
% Trap Damage
Damage
Neutral Damage
Earth Damage
Fire Damage
Water Damage
Air Damage
Critical Damage
Pushback Damage
Heals
Neutral Resist
Earth Resist
Fire Resist
Water Resist
Air Resist
% Neutral Resist
% Earth Resist
% Fire Resist
% Water Resist
% Air Resist
% Melee Resist
% Weapon Resist
% Ranged Resist

Built using data from dofusdude

Project Name LBuild Str/Int/Agi Xelor
Level 200

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