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Project Name jotaoBuild Rogue
Level 200

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This is thithios's set. If you wish to modify it, copy it to your workspace.

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Steelymace

Lvl. 200
(Hammer) AP: 4 / CH: 15% (+8)
12 to 16 (Fire steal)
12 to 16 (Fire steal)

 350 Vitality
 80 Intelligence
 40 Wisdom
 6 Critical Hits
 20 Fire Damage
 12 Heals
 7% Neutral Resist
 7% Earth Resist
 15 AP Loss Resist
Merdiodon Cloak 2

Lvl. 200
 350 Vitality
 80 Intelligence
 40 Wisdom
 1 AP
 2 Range
 15 Fire Damage
 15 Heals
 10% Air Resist
 15 Lock
 7 MP Loss Resist

 MP < 6
Ringaling

Lvl. 200
 300 Vitality
 50 Intelligence
 30 Wisdom
 3 Critical Hits
 1 Range
 25 Prospecting
 10 Fire Damage
 6 Water Damage
 6 Air Damage
 -30 Critical Resist
 30 Pushback Resist
 10% Water Resist
 10% Air Resist
 5 Lock
War's Treads

Lvl. 200
 400 Vitality
 100 Intelligence
 30 Wisdom
 4 Critical Hits
 1 MP
 20 Fire Damage
 7% Neutral Resist
 7% Water Resist
 20 Lock
 -20 Dodge
 10 MP Reduction
 15 Critical Damage
War's Fortress

Lvl. 200
 250 Vitality
 80 Intelligence
 40 Wisdom
 5 Critical Hits
 -1 Range
 5% Neutral Resist
 15% Fire Resist
 15 Lock
 10 MP Reduction
Scapu Helm 2

Lvl. 200
 350 Vitality
 80 Intelligence
 40 Wisdom
 4 Critical Hits
 1 AP
 1 Range
 15 Fire Damage
 40 Pushback Resist
 7% Neutral Resist
 7% Air Resist
 -10 Dodge
 12 AP Loss Resist

 MP < 6
Rhineetle Amulet

Lvl. 200
 400 Vitality
 100 Intelligence
 40 Wisdom
 5 Critical Hits
 1 AP
 1 Summon
 15 Prospecting
 20 Fire Damage
 10% Fire Resist
 10 MP Loss Resist
 15 Critical Damage
War's Gauntlet

Lvl. 200
 350 Vitality
 60 Intelligence
 30 Wisdom
 4 Critical Hits
 10 Fire Damage
 -10 Heals
 7% Earth Resist
 7% Air Resist
 15 Critical Damage
Crocobelt 2

Lvl. 200
 350 Vitality
 80 Intelligence
 30 Wisdom
 4 Critical Hits
 1 Range
 20 Fire Damage
 12% Earth Resist
 12% Water Resist
 8 Lock
 5 MP Loss Resist
 15 Pushback Damage
Teddybearbarian

Lvl. 20
 120 Intelligence
 20 Fire Damage
Ice Dofus

Lvl. 180
 25 Neutral Damage
 25 Earth Damage
 25 Fire Damage
 25 Water Damage
 25 Air Damage
Dokoko

Lvl. 80
The Monkey and the Moon:
• Every 3 turns starting on turn 3, the bearer regains 10% health.
Ochre Dofus

Lvl. 160
 1 AP
Ochre Yellow:
• At the start of each turn, the bearer gains 1 AP if they haven't suffered any enemy attacks since their previous turn. Otherwise, the bearer gains 20 Dodge.
Black-Spotted Dofus

Lvl. 180
 30 Critical Resist
Harmony of Pandala:
• When the bearer inflicts damage during their turn, they and their allies carrying the {{item,23408::Dorigami}} gain 20 Damage for 1 turn (stackable 1 time).
• If the bearer does not inflict damage, they and their allies carrying the {{item,23237::Domakuro}} gain 150% of the bearer's level as shield for 1 turn.
Ivory Dofus

Lvl. 180
 4% Neutral Resist
 4% Earth Resist
 4% Fire Resist
 4% Water Resist
 4% Air Resist
Ivory White:
• The bearer reduces damage from one out of five attacks by 50%. Interception and damage-sharing effects are incompatible.
Sylvan Dofus 2

Lvl. 180
 2 Range
Country Ranger:
• The bearer gains 8 Power for 2 turns for each MP they use.
• If the bearer doesn't use any MP during their turn, they are healed for 10% of their health.
Furnace Set
(2/3 pieces)
 60 Intelligence
 10 Heals
 20 Pushback Resist
 10 AP Loss Resist
War Set
(3/4 pieces)
 60 Intelligence
 1 AP
 20 Lock
 10 MP Reduction
 10 Critical Damage
BaseTotal
HP
Vitality
Wisdom
Strength
Intelligence
Chance
Agility
Power
% Melee Damage
% Ranged Damage
% Weapon Damage
% Spell Damage
AP
MP
Range
Summons
Critical Hits
Initiative
Prospecting
Lock
Dodge
AP Reduction
MP Reduction
AP Loss Resist
MP Loss Resist
Pushback Resist
Critical Resist
Pods
Reflects
Trap Damage
% Trap Damage
Damage
Neutral Damage
Earth Damage
Fire Damage
Water Damage
Air Damage
Critical Damage
Pushback Damage
Heals
Neutral Resist
Earth Resist
Fire Resist
Water Resist
Air Resist
% Neutral Resist
% Earth Resist
% Fire Resist
% Water Resist
% Air Resist
% Melee Resist
% Weapon Resist
% Ranged Resist

Built using data from dofusdude

Project Name jotaoBuild Rogue
Level 200

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