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Project Name 160Build Int/Cha Huppermage
Level 160

Outfit Suggestion

This is someone else's set. If you wish to modify it, copy it to your workspace.

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Cheeken Axe

Lvl. 137
(Axe) AP: 5 / CH: 15% (+7)
14 to 22 (Earth)
14 to 22 (Fire)
3 to 4 (Earth steal)
3 to 4 (Fire steal)

 150 Vitality
 40 Strength
 40 Intelligence
 30 Wisdom
 10 Prospecting
 10% Earth Resist
 10% Fire Resist
Minotot Cloak

Lvl. 156
 250 Vitality
 50 Intelligence
 50 Chance
 25 Wisdom
 4 Critical Hits
 30 Prospecting
 10 Damage
Cutting Ring

Lvl. 129
 150 Vitality
 25 Wisdom
 200 Initiative
 10 Neutral Damage
 10 Earth Damage
 10 Fire Damage
 10 Water Damage
 10 Air Damage
 10 Pushback Resist
Minotot Sandals

Lvl. 160
 200 Vitality
 50 Intelligence
 30 Agility
 20 Wisdom
 1 MP
 1 Range
 20 Prospecting
 10 Damage
 6 Heals
 -6% Air Resist
Madura Pupil

Lvl. 160
 160 Vitality
 50 Intelligence
 25 Wisdom
 1 Range
 10 Neutral Resist
 10 Earth Resist
 10 Fire Resist
 10 Water Resist
 10 Air Resist
 20 Pushback Resist
 15 Reflects
Cheeken Wig

Lvl. 142
 200 Vitality
 50 Chance
 50 Agility
 40 Wisdom
 15 Prospecting
 10% Water Resist
 10% Air Resist
Minotot Necklace

Lvl. 158
 230 Vitality
 40 Intelligence
 40 Chance
 40 Wisdom
 15 Power
 4 Critical Hits
 1 AP
 1 Range
 25 Prospecting
 10 Damage
Minotot Bracelet

Lvl. 149
 130 Vitality
 40 Chance
 30 Wisdom
 10 Power
 200 Initiative
 20 Prospecting
 6 Damage
 6 Heals
 7 Earth Resist
 7 Fire Resist
 6% Water Resist
Whipping String

Lvl. 128
 250 Vitality
 40 Wisdom
 1 Range
 15 Neutral Damage
 15 Earth Damage
 15 Fire Damage
 15 Water Damage
 15 Air Damage
Pet


Major Fire Wrecker

Lvl. 150
 20 Fire Damage
 -8% Earth Resist
Voyager

Lvl. 100
 1 MP
 -30 Lock
 -30 Dodge
Crimson Dofus

Lvl. 110
 80 Power
Deep Crimson:
• When attacked, the bearer gains 1% final damage for 2 turns (stackable 10 times).
Jackanapes

Lvl. 100
 1 AP
 -1 MP
Major Barbarian

Lvl. 150
 12 Neutral Damage
 12 Earth Damage
 12 Fire Damage
 12 Water Damage
 12 Air Damage
 -24 Critical Damage
Ochre Dofus

Lvl. 160
 1 AP
Ochre Yellow:
• At the start of each turn, the bearer gains 1 AP if they haven't suffered any enemy attacks since their previous turn. Otherwise, the bearer gains 20 Dodge.
Thief Set
(2/3 pieces)
 20 Neutral Damage
 20 Earth Damage
 20 Fire Damage
 20 Water Damage
 20 Air Damage
 20 Pushback Resist
 5 Dodge
Minotot Set
(4/7 pieces)
 50 Intelligence
 50 Chance
 20 Power
 1 AP
 1 Range
 25 Prospecting
 25 Heals
Cheeken Set
(2/2 pieces)
 50 Strength
 50 Intelligence
 40 Chance
 40 Agility
 1 MP
 1 Range
 20 Damage
BaseTotal
HP
Vitality
Wisdom
Strength
Intelligence
Chance
Agility
Power
% Melee Damage
% Ranged Damage
% Weapon Damage
% Spell Damage
AP
MP
Range
Summons
Critical Hits
Initiative
Prospecting
Lock
Dodge
AP Reduction
MP Reduction
AP Loss Resist
MP Loss Resist
Pushback Resist
Critical Resist
Pods
Reflects
Trap Damage
% Trap Damage
Damage
Neutral Damage
Earth Damage
Fire Damage
Water Damage
Air Damage
Critical Damage
Pushback Damage
Heals
Neutral Resist
Earth Resist
Fire Resist
Water Resist
Air Resist
% Neutral Resist
% Earth Resist
% Fire Resist
% Water Resist
% Air Resist
% Melee Resist
% Weapon Resist
% Ranged Resist

Built using data from dofusdude

Project Name 160Build Int/Cha Huppermage
Level 160

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