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Project Name 170Build Int/Cha Huppermage
Level 170

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Furritung

Lvl. 158
(Sword) AP: 5 / CH: 5% (+10)
29 to 47 (Neutral)
4 to 6 (Air steal)

 250 Vitality
 50 Agility
 35 Wisdom
 1 MP
 8 Damage
 7% Neutral Resist
 7% Air Resist

 Agility > 299
Minotot Cloak

Lvl. 156
 250 Vitality
 50 Intelligence
 50 Chance
 25 Wisdom
 4 Critical Hits
 30 Prospecting
 10 Damage
Cutting Ring

Lvl. 129
 150 Vitality
 25 Wisdom
 200 Initiative
 10 Neutral Damage
 10 Earth Damage
 10 Fire Damage
 10 Water Damage
 10 Air Damage
 10 Pushback Resist
Minotot Sandals

Lvl. 160
 200 Vitality
 50 Intelligence
 30 Agility
 20 Wisdom
 1 MP
 1 Range
 20 Prospecting
 10 Damage
 6 Heals
 -6% Air Resist
Masked Avenger Shell

Lvl. 166
 180 Vitality
 40 Strength
 40 Intelligence
 40 Chance
 25 Wisdom
 6 Critical Hits
 1 Range
 15 Prospecting
 4% Earth Resist
 4% Water Resist
Masked Avenger Mask

Lvl. 170
 200 Vitality
 40 Strength
 40 Intelligence
 40 Chance
 25 Wisdom
 3 Critical Hits
 1 Range
 10 Prospecting
 12 Neutral Damage
 12 Earth Damage
 12 Fire Damage
 12 Water Damage
 4% Fire Resist
 4% Water Resist
 -10 Lock
Minotot Necklace

Lvl. 158
 230 Vitality
 40 Intelligence
 40 Chance
 40 Wisdom
 15 Power
 4 Critical Hits
 1 AP
 1 Range
 25 Prospecting
 10 Damage
Masked Avenger Armband

Lvl. 168
 180 Vitality
 25 Wisdom
 3 Critical Hits
 1 Summon
 10 Prospecting
 10 Neutral Damage
 10 Earth Damage
 10 Fire Damage
 10 Water Damage
 4% Earth Resist
 4% Fire Resist
 -10 Lock
Whipping String

Lvl. 128
 250 Vitality
 40 Wisdom
 1 Range
 15 Neutral Damage
 15 Earth Damage
 15 Fire Damage
 15 Water Damage
 15 Air Damage
Pet


Major Fire Wrecker

Lvl. 150
 20 Fire Damage
 -8% Earth Resist
Voyager

Lvl. 100
 1 MP
 -30 Lock
 -30 Dodge
Domakuro

Lvl. 120
 1 Summon
Ink River:
• Starting on turn 5, the bearer and their summons gain up to 64 Damage until the end of the fight.
• This bonus is reduced each time the bearer inflicts damage on an enemy during their turn for each of the first 4 turns of the fight:
• No attacks: 16 Damage
• 1 attack: 8 Damage
• 2 attacks or more: 0 Damage
Jackanapes

Lvl. 100
 1 AP
 -1 MP
Major Barbarian

Lvl. 150
 12 Neutral Damage
 12 Earth Damage
 12 Fire Damage
 12 Water Damage
 12 Air Damage
 -24 Critical Damage
Crimson Dofus

Lvl. 110
 80 Power
Deep Crimson:
• When attacked, the bearer gains 1% final damage for 2 turns (stackable 10 times).
Thief Set
(2/3 pieces)
 20 Neutral Damage
 20 Earth Damage
 20 Fire Damage
 20 Water Damage
 20 Air Damage
 20 Pushback Resist
 5 Dodge
Masked Avenger Set
(3/3 pieces)
 60 Strength
 60 Intelligence
 60 Chance
 1 AP
 1 Range
 1 Summon
 10 Neutral Damage
 10 Earth Damage
 10 Fire Damage
 10 Water Damage
Minotot Set
(3/7 pieces)
 40 Intelligence
 40 Chance
 15 Power
 1 AP
 20 Prospecting
 20 Heals
BaseTotal
HP
Vitality
Wisdom
Strength
Intelligence
Chance
Agility
Power
% Melee Damage
% Ranged Damage
% Weapon Damage
% Spell Damage
AP
MP
Range
Summons
Critical Hits
Initiative
Prospecting
Lock
Dodge
AP Reduction
MP Reduction
AP Loss Resist
MP Loss Resist
Pushback Resist
Critical Resist
Pods
Reflects
Trap Damage
% Trap Damage
Damage
Neutral Damage
Earth Damage
Fire Damage
Water Damage
Air Damage
Critical Damage
Pushback Damage
Heals
Neutral Resist
Earth Resist
Fire Resist
Water Resist
Air Resist
% Neutral Resist
% Earth Resist
% Fire Resist
% Water Resist
% Air Resist
% Melee Resist
% Weapon Resist
% Ranged Resist

Built using data from dofusdude

Project Name 170Build Int/Cha Huppermage
Level 170

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