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Project Name 199Build Int/Cha Dam Forgelance
Level 199

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Cape of the Courageous

Lvl. 80


Cloak


Awmigawd Band 2

Lvl. 194
 250 Vitality
 40 Wisdom
 40 Power
 3 Critical Hits
 1 AP
 7 Neutral Damage
 7 Earth Damage
 7 Fire Damage
 7 Water Damage
 7 Air Damage

 MP < 6
Somboots

Lvl. 198
 300 Vitality
 70 Intelligence
 70 Chance
 30 Wisdom
 4 Critical Hits
 1 MP
 12 Fire Damage
 12 Water Damage
 12 Earth Resist
 10% Fire Resist
 5 Lock
 6 MP Loss Resist
Proplr Shield

Lvl. 191
 200 Vitality
 50 Intelligence
 50 Chance
 30 Wisdom
 3 Critical Hits
 30 Fire Resist
 30 Water Resist
 5% Neutral Resist
 12 MP Loss Resist
 5% Ranged Resist
Nitekap

Lvl. 195
 300 Vitality
 80 Intelligence
 80 Chance
 30 Wisdom
 4 Critical Hits
 1 Summon
 12 Fire Damage
 12 Water Damage
 7% Earth Resist
 7% Water Resist
 6 Lock
 7 MP Loss Resist
Amulet


Antumband

Lvl. 196
 200 Vitality
 70 Intelligence
 70 Chance
 30 Wisdom
 2 Critical Hits
 -1 Range
 15 Prospecting
 12 Fire Damage
 12 Water Damage
 7% Air Resist
 5 Lock
Helm of the Heroes

Lvl. 40
Boarhog

Lvl. 60
 1 AP
 50 Critical Damage
Crimson Dofus

Lvl. 110
 80 Power
Deep Crimson:
• When attacked, the bearer gains 1% final damage for 2 turns (stackable 10 times).
Major Scholar

Lvl. 150
 60 Intelligence
Ice Dofus

Lvl. 180
 25 Neutral Damage
 25 Earth Damage
 25 Fire Damage
 25 Water Damage
 25 Air Damage
Emerald Dofus

Lvl. 100
 200 Vitality
Emerald Green:
• At the end of their turn, the bearer gains 100% of their level as shield for 1 turn for each adjacent enemy fighter. The effects are halved if the enemy is a summons.
Major Powerhouse

Lvl. 150
 80 Power
 -12 Critical Hits
Ebony Dofus

Lvl. 180
 40 Dodge
Ebony Black:
• When the bearer attacks in close combat during their turn, they gain 2% ranged damage, and if they attack from range, they gain 2% close-combat damage, for 3 turns (stackable 5 times).
• Triggering both effects during the turn allows the next attack to apply a 16 poison in its element for 2 turns (stackable 2 times).
• The poison's cooldown period is 2 turns but can be reset if the target is killed.
Shadow Set
(3/3 pieces)
 100 Vitality
 30 Intelligence
 30 Chance
 5 Critical Hits
 1 AP
 10 Lock
 10 MP Loss Resist
Heritage Set
(2/5 pieces)
 100 Vitality
 20 Strength
 20 Intelligence
 20 Chance
 20 Agility
 20 Wisdom
 10 Prospecting
 3 Damage
 3 Heals
BaseTotal
HP
Vitality
Wisdom
Strength
Intelligence
Chance
Agility
Power
% Melee Damage
% Ranged Damage
% Weapon Damage
% Spell Damage
AP
MP
Range
Summons
Critical Hits
Initiative
Prospecting
Lock
Dodge
AP Reduction
MP Reduction
AP Loss Resist
MP Loss Resist
Pushback Resist
Critical Resist
Pods
Reflects
Trap Damage
% Trap Damage
Damage
Neutral Damage
Earth Damage
Fire Damage
Water Damage
Air Damage
Critical Damage
Pushback Damage
Heals
Neutral Resist
Earth Resist
Fire Resist
Water Resist
Air Resist
% Neutral Resist
% Earth Resist
% Fire Resist
% Water Resist
% Air Resist
% Melee Resist
% Weapon Resist
% Ranged Resist

Built using data from dofusdude

Project Name 199Build Int/Cha Dam Forgelance
Level 199

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