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Project Name try 120Build Int/Agi Cra
Char tryLevel 120

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Limbo Wand

Lvl. 105
(Wand) AP: 4 / CH: 25% (+10)
16 to 20 (Neutral)

 -40 Strength
 40 Intelligence
 40 Wisdom
 1 AP
 1 MP
 1 Range

 Wisdom > 99
 AP < 12
 MP < 6
Royal Guard Belt

Lvl. 38
 30 Vitality
 30 Agility
 15 Wisdom
 3 Critical Hits
Black Rat Necklace

Lvl. 103
 150 Vitality
 40 Strength
 40 Agility
 20 Wisdom
 1 AP
 6 Prospecting
 4 Neutral Damage
 4 Earth Damage
 4 Air Damage
 5 Lock
Marline's Boots

Lvl. 30
 30 Intelligence
 15 Wisdom
 4 Fire Damage
Disaprys

Lvl. 200
 1000 Initiative
 -30 AP Loss Resist
 -30 MP Loss Resist
The bearer becomes Invisible for 1 turn at the start of their first turn.
The invisibility does not wear off when the bearer attacks, but it is removed if they suffer any damage.

Prysmaradite < 1
Krutch

Lvl. 111
 200 Vitality
 50 Intelligence
 50 Agility
 6 Critical Hits
 8 Damage
 8% Earth Resist
 8% Water Resist
1001 Claws Torque

Lvl. 60
 50 Vitality
 4 Damage
 3% Water Resist
 3% Air Resist
 4 MP Loss Resist
 10 Pushback Damage
Jelliboots

Lvl. 60
 1 MP
 15 Prospecting
Bowzai

Lvl. 20
 1 MP
 2 Summon
Leggings of the Legend

Lvl. 100
 1 MP
Crimson Dofus

Lvl. 110
 80 Power
Deep Crimson:
• When attacked, the bearer gains 1% final damage for 2 turns (stackable 10 times).
Nova Ring

Lvl. 150
Major Evader

Lvl. 150
 32 AP Loss Resist

Set bonus < 3
Emerald Dofus

Lvl. 100
 200 Vitality
Emerald Green:
• At the end of their turn, the bearer gains 100% of their level as shield for 1 turn for each adjacent enemy fighter. The effects are halved if the enemy is a summons.
Minor Evader

Lvl. 50
 8 AP Loss Resist

Set bonus < 3
Mastostroke

Lvl. 20
 400 Vitality
 40 AP Loss Resist
BaseTotal
HP
Vitality
Wisdom
Strength
Intelligence
Chance
Agility
Power
% Melee Damage
% Ranged Damage
% Weapon Damage
% Spell Damage
AP
MP
Range
Summons
Critical Hits
Initiative
Prospecting
Lock
Dodge
AP Reduction
MP Reduction
AP Loss Resist
MP Loss Resist
Pushback Resist
Critical Resist
Pods
Reflects
Trap Damage
% Trap Damage
Damage
Neutral Damage
Earth Damage
Fire Damage
Water Damage
Air Damage
Critical Damage
Pushback Damage
Heals
Neutral Resist
Earth Resist
Fire Resist
Water Resist
Air Resist
% Neutral Resist
% Earth Resist
% Fire Resist
% Water Resist
% Air Resist
% Melee Resist
% Weapon Resist
% Ranged Resist

Built using data from dofusdude

Project Name try 120Build Int/Agi Cra
Char tryLevel 120

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