Theme
Light Theme
Dark Theme
Auto
Project Name vnn 200Build Cra
Char vnnLevel 200

Outfit Suggestion

This is someone else's set for vnn. If you wish to modify it, copy it to your workspace.

❤️ 0 Likes | ⭐ 0 Favorites
Crocobur 2

Lvl. 100
(Sword) AP: 5 / CH: 30% (+14)

Bluster Belt

Lvl. 200
 350 Vitality
 80 Agility
 40 Wisdom
 4 Critical Hits
 1 Range
 15 Prospecting
 15 Air Damage
 10% Earth Resist
 10% Water Resist
 10 AP Loss Resist
 12 Critical Damage
Sylargh's Strap

Lvl. 195
 300 Vitality
 70 Strength
 40 Wisdom
 4 Critical Hits
 10 Prospecting
 16 Neutral Damage
 16 Earth Damage
 15 Earth Resist
 15 Air Resist
 10% Air Resist
 10 Lock
 10 Critical Damage
Kan-O-Mat Headgear

Lvl. 197
 300 Vitality
 30 Intelligence
 30 Chance
 30 Agility
 60 Wisdom
 5 Critical Hits
 20 Prospecting
 8 Fire Damage
 8 Water Damage
 8 Air Damage
 10 Heals
 7% Water Resist
 7 Lock
 -6 MP Reduction
 12 Critical Damage
Terrdala Shield

Lvl. 75
 80 Vitality
 40 Strength
 10 Wisdom
 4 Critical Hits
 7% Earth Resist
Crocobur 3

Lvl. 200
 500 Vitality
 40 Wisdom
 100 Power
 20 Neutral Damage
 20 Earth Damage
 20 Fire Damage
 20 Water Damage
 20 Air Damage
 20 Lock
 -30 AP Loss Resist
 -30 MP Loss Resist
Crocobur's Appetite:
• At the start of each turn, the bearer inflicts 15 damage on themself in their best attack element to inflict the same amount of health-steal damage on adjacent entities at the end of the bearer's turn. Also heals attackers by 7% of damage inflicted on enemies hit until the bearer's next turn (stackable 1 time).
Burning Mask

Lvl. 200
 400 Vitality
 70 Intelligence
 50 Wisdom
 -10 Critical Hits
 1 Range
 15 Fire Damage
 10 Heals
 10% Air Resist
 10 Lock
 10 AP Reduction
 25 Pushback Damage
Burning Cape

Lvl. 200
 400 Vitality
 70 Intelligence
 50 Wisdom
 -10 Critical Hits
 15 Prospecting
 15 Fire Damage
 10 Heals
 10% Neutral Resist
 10% Earth Resist
 7 Lock
 7 AP Reduction
 7 MP Loss Resist
Burning Shoes

Lvl. 200
 350 Vitality
 80 Intelligence
 40 Wisdom
 -10 Critical Hits
 1 MP
 1 Summon
 15 Prospecting
 15 Fire Damage
 12 Heals
 10% Earth Resist
 10% Air Resist
 7 Lock
 5 AP Reduction
Pet


Ochre Dofus

Lvl. 160
 1 AP
Ochre Yellow:
• At the start of each turn, the bearer gains 1 AP if they haven't suffered any enemy attacks since their previous turn. Otherwise, the bearer gains 20 Dodge.
Ice Dofus

Lvl. 180
 25 Neutral Damage
 25 Earth Damage
 25 Fire Damage
 25 Water Damage
 25 Air Damage
Major Earth Bulwark

Lvl. 150
 40 Earth Resist
 -8% Air Resist
Ice Daggers 1

Lvl. 150
 250 Vitality
 50 Strength
 50 Agility
 1 MP
 300 Initiative
 10 Damage
 20 Trap Damage
 25% Trap Damage

 Agility > 249
Turquoise Dofus

Lvl. 160
 10 Critical Hits
Turquoise Blue:
• When the bearer lands a critical hit, they gain 1% final damage for 3 turns (stackable 10 times).
Crimson Dofus

Lvl. 110
 80 Power
Deep Crimson:
• When attacked, the bearer gains 1% final damage for 2 turns (stackable 10 times).
Burning Set
(3/3 pieces)
 1 AP
 15 Fire Damage
 30 Heals
 10% Fire Resist
 10% Water Resist
 20 Lock
 10 AP Reduction
BaseTotal
HP
Vitality
Wisdom
Strength
Intelligence
Chance
Agility
Power
% Melee Damage
% Ranged Damage
% Weapon Damage
% Spell Damage
AP
MP
Range
Summons
Critical Hits
Initiative
Prospecting
Lock
Dodge
AP Reduction
MP Reduction
AP Loss Resist
MP Loss Resist
Pushback Resist
Critical Resist
Pods
Reflects
Trap Damage
% Trap Damage
Damage
Neutral Damage
Earth Damage
Fire Damage
Water Damage
Air Damage
Critical Damage
Pushback Damage
Heals
Neutral Resist
Earth Resist
Fire Resist
Water Resist
Air Resist
% Neutral Resist
% Earth Resist
% Fire Resist
% Water Resist
% Air Resist
% Melee Resist
% Weapon Resist
% Ranged Resist

Built using data from dofusdude

Project Name vnn 200Build Cra
Char vnnLevel 200

Tailoring a set for vnn